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The research behind Feedtory Bloom

 

Short version: Kids don’t need more screen time. They need stronger minds for the screen time they already have. Feedtory Bloom is built from evidence on how children learn, focus, sleep, move, and think, then translated into short, bounded features that grow real mental agility without addictive loops.

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Why Bloom exists

 

Across many countries, core skills like reading and maths have dipped in recent years. Attention is spread thin, sleep is squeezed,

free play is down, and feeds are engineered to keep kids scrolling, not growing. Bloom was created to flip that script, child-first design, privacy-first tech, and skills that transfer offline.

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What the research says 

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  • Executive functions (EF), attention, working memory, inhibition, are trainable through everyday habits like movement, focused bursts, and cognitively engaging play.

  • Retrieval practice & spacing beat re-reading for long-term learning.

  • Sleep (9-12h for kids, 8-10h for teens) is a superpower for attention, mood, and memory.

  • Regular physical activity improves on-task behavior and EF, especially when it’s aerobic or coordination-heavy.

  • Language and self-regulation grow through real conversation and shared reading, not likes or follower counts.

  • Digital literacy works best when kids can see and test how algorithms and dark patterns operate, hands-on, not lecture-only.

 

(We’ve grounded Bloom in findings from international assessments and peer-reviewed studies across learning science, sleep, physical activity, child development, and age-appropriate design standards.)

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How Bloom turns evidence into product

 

Short, bounded sessions. Most activities run 5–12 minutes with clear stops. No infinite scroll, no autoplay by default, no public likes, no streak pressure.

Movement before media. Many modules begin with a quick focus + movement primer (90s of attention + 3 minutes of coordination) to raise readiness before learning.

Retrieval over re-reading. Our Memory Paths feature uses spaced practice and interleaving so knowledge sticks.

Sleep protected. A Good-Night Kit gently narrows the app 45–60 minutes before bedtime to calming routines, helping protect sleep (and next-day attention).

Talk over metrics. Conversation Cards and Talk Sparks prompt real, “serve-and-return” exchanges with a parent or trusted adult.

See the system. Build-a-Feed lets kids adjust simple “algorithm knobs” (e.g., likes, dwell time, freshness) and watch a toy feed change. Spot the Trick teaches them to recognize manipulative UI patterns.

Age-banded, lightly gamified. Cosmetic rewards (not performance boosts) keep it fun without turning learning into a grind. Everything is private to the child and family.

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Feature snapshot

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  • Focus tile: 90-second attention exercise + 3-minute movement to prime the brain.

  • EF arcade: Two short inhibition/flexibility games per day (hard-capped; no endless modes).

  • Memory paths: 2 - 4 minute spaced reviews for times tables, vocabulary, capitals, and more.

  • Reading Sprint + Recall: 8 - 15 minute reading timer with quick, friendly recall prompts.

  • Good-Night Kit: Gratitude → tomorrow’s tiny plan → wind-down audio; stimulating modules rest.

  • Move map: 2 - 3 daily movement micro-quests (aerobic/balance/coordination), phone-light.

  • Conversation Cards: Guided prompts for feelings, friendship, choices, and money basics.

  • Financial learning: (10 - 15)  Bite-size modules on earning, saving, taxes, and spotting scams - reinforced with spaced practice.

  • Build-a-Feed: Hands-on algorithm simulation with a plain-language debrief.

  • Spot the Trick: Dark-pattern scenarios (e.g., fake countdowns, “roach motel” subscriptions) and safer choices.

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Safety, privacy, and design ethics

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  • Privacy by default. Minimal data, no third-party ad tracking, EU hosting, GDPR-aligned.

  • Age-appropriate by design. Progressive autonomy across ages 6–9, 10–12, 13–15.

  • No public networks. No DMs, no follower graphs, no public profiles.

  • Parent partnership, not surveillance. Calm weekly summaries and a simple web dashboard; no “spy feeds.”

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How we measure impact (without turning kids into dashboards)

 

We track a few private, humane indicators to see if Bloom is helping:

  • Completion of short EF sessions (not high scores)

  • Retention improvements from spaced practice

  • Reading minutes + simple recall

  • Use of wind-down routines

  • Movement micro-quests completed

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All of this is visible only to the family, and always optional.

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Our promise

 

Feedtory Bloom will never compete for your child’s attention with manipulative design. We build for clarity, confidence, and cognitive strength—so they can step into the digital world with eyes open and head clear.

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Selected sources we build on

 

International learning assessments (e.g., OECD/PISA; NAEP trends), meta-analyses on COVID-era learning loss, research on retrieval practice/spacing/interleaving, pediatric sleep guidelines, WHO physical activity recommendations for youth, executive-function development (play, movement, conversation), and age-appropriate design standards for children.​

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